Brain Games · BIMPlayHow to playThe monstersClash of Roblox

Y-Type — every monster

Who they are, how much it takes to kill them, how they hurt you and which stage they live in. The numbers are not typed by hand: a program reads them out of the game engine, so this page cannot claim a different health than the real one.

One thing still to decide. In the game every hit that catches you counts the same: one life. There are no monsters that hurt more than others - there is the pod's shield, which eats one, and that is all. What changes from one monster to the next is how hard it is to kill and how it comes at you. If you want different damage, that is something to add.

Stage 1 — Shipyard ★

Scrolls at 2.8 cells a second. The squad is 9 monsters, 4 different faces.

Fighter
Fighter×4
1 HP50 points7.2 cells/s

Flies straight and fast, right to left.

Shoots from the small cannon under its nose.

Lancer
Lancer×2
3 HP120 points8.4 cells/s

The fastest thing in the game: comes in, launches and leaves.

Launches a missile that chases you.

Turret
Turret×2
2 HP100 pointsdoes not move

Bolted into the rock, it never moves. The base stays still and the barrel turns.

The barrel aims at you and fires; outside its arc it cannot reach you.

Mech
Mech
5 HP600 points1.9 cells/s

Walks the floor and jumps now and then.

Fires the rifle it holds out in front.

The boss

The shipyard mech

The shipyard mech

280 HP15 points per piece shot off

Walks the floor in three beats: it comes on firing, plants itself and empties its racks, then lifts off the ground and floats.

Pieces you can shoot off:

pieceHPshoots
cannone20yes
gatling16yes
rastrelliera12no
stinco18no

Stage 2 — Presses ★★

Scrolls at 3.3 cells a second. The squad is 10 monsters, 2 different faces.

Turret
Turret×6
2 HP100 pointsdoes not move

Bolted into the rock, it never moves. The base stays still and the barrel turns.

The barrel aims at you and fires; outside its arc it cannot reach you.

Mine
Mine×4
2 HP50 pointsdoes not move

Hangs still in mid-air until you come close; then it wakes up and comes at you.

It blows up on you: it does not shoot, it throws itself.

The boss

The presses tank

The presses tank

250 HP15 points per piece shot off

You cannot hurt it while one of its mouths is still standing: first you disarm it, then the reactor opens.

Pieces you can shoot off:

pieceHPshoots
canna26yes
quadrupla22yes
canna26yes
quadrupla22yes

Stage 3 — Jungle ★★★

Scrolls at 3.8 cells a second. The squad is 9 monsters, 6 different faces.

Bee
Bee×2
3 HP150 points5 cells/s

Buzzes back and forth, beating its wings.

Fires its stinger, and you see the stinger leave.

Centipede
Centipede×2
3 HP200 points4.8 cells/s

A snake of rings that crawls in a wave: the head pulls, the body follows.

Opens its mouth wide and bites.

Turret
Turret×2
2 HP100 pointsdoes not move

Bolted into the rock, it never moves. The base stays still and the barrel turns.

The barrel aims at you and fires; outside its arc it cannot reach you.

Monkey
Monkey
3 HP80 points2.4 cells/s

Clings to the rock and jumps from handhold to handhold.

Throws whatever it is holding, and touching it hurts.

Ape
Ape
12 HP600 pointsdoes not move

The toughest thing in the game. Walks heavy, plants itself and charges.

Throws its fists, and the fists fly off its arms.

Mine
Mine
2 HP50 pointsdoes not move

Hangs still in mid-air until you come close; then it wakes up and comes at you.

It blows up on you: it does not shoot, it throws itself.

The boss

The jungle spider

The jungle spider

300 HP15 points per piece shot off

Four legs, two pairs out of phase. It walks, it does not fly.

Pieces you can shoot off:

pieceHPshoots
ragno-cannone20yes
gatling16yes

Stage 4 — Nest ★★★★

Scrolls at 3.95 cells a second. The squad is 10 monsters, 6 different faces.

Bee
Bee×2
3 HP150 points5 cells/s

Buzzes back and forth, beating its wings.

Fires its stinger, and you see the stinger leave.

Beetle
Beetle×2
4 HP150 points1.7 cells/s

Follows the floor, uphill too. Stays sealed in its shell until it opens.

While it is shut you cannot hurt it: you have to wait for it to open, and waiting costs you.

Interceptor
Interceptor×2
1 HP50 points9 cells/s

Comes in, brakes, hangs there - and then pounces. The quickest one off the mark.

Throws itself at you with its jaws open.

Centipede
Centipede×2
3 HP200 points4.8 cells/s

A snake of rings that crawls in a wave: the head pulls, the body follows.

Opens its mouth wide and bites.

Turret
Turret
2 HP100 pointsdoes not move

Bolted into the rock, it never moves. The base stays still and the barrel turns.

The barrel aims at you and fires; outside its arc it cannot reach you.

Mine
Mine
2 HP50 pointsdoes not move

Hangs still in mid-air until you come close; then it wakes up and comes at you.

It blows up on you: it does not shoot, it throws itself.

The boss

The nest queen

The nest queen

520 HP15 points per piece shot off

Circles and gives birth. The jaws and the charge can be shot off.

Pieces you can shoot off:

pieceHPshoots
fauci18yes
carica14yes

Stage 5 — Abyss ★★★★★

Scrolls at 4.1 cells a second. The squad is 10 monsters, 5 different faces.

Interceptor
Interceptor×4
1 HP50 points9 cells/s

Comes in, brakes, hangs there - and then pounces. The quickest one off the mark.

Throws itself at you with its jaws open.

Beetle
Beetle×2
4 HP150 points1.7 cells/s

Follows the floor, uphill too. Stays sealed in its shell until it opens.

While it is shut you cannot hurt it: you have to wait for it to open, and waiting costs you.

Mine
Mine×2
2 HP50 pointsdoes not move

Hangs still in mid-air until you come close; then it wakes up and comes at you.

It blows up on you: it does not shoot, it throws itself.

Centipede
Centipede
3 HP200 points4.8 cells/s

A snake of rings that crawls in a wave: the head pulls, the body follows.

Opens its mouth wide and bites.

Turret
Turret
2 HP100 pointsdoes not move

Bolted into the rock, it never moves. The base stays still and the barrel turns.

The barrel aims at you and fires; outside its arc it cannot reach you.

And you

the ship
The ship
one hit and you are dead

Hold the button to charge the cannon; let go and the big shot fires.

the pod
The pod
eats one hit

Riding on your nose it eats shots. You can send it ahead, and while it is out there it hurts whatever it touches.