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Sneak

Puzzle · plays in your browser, no download

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Where it comes from

The top-down stealth level, which arrived on phones around 2019 and has been remade a hundred times since. The shape goes back much further — to the first Metal Gear on a MSX in 1987, where the guards had a field of view drawn on the screen and the only weapon that mattered was knowing where they were not looking.

How to play

What makes this one different

Every guard carries a cone of light in front of them. Step into it and the round is over at once — there is no health bar, no second chance. Reach the same guard from behind and they go down in a single move. The whole game is the gap between those two sentences: the seconds between the cone swinging away and swinging back.

No room is handed out until it has been played through. The guards go in one at a time, and each time one is added the whole plan is replayed from the start; if the new guard would ruin the approach to an earlier one, she is taken out again. And the prova does not take the builder’s word for it: it asks for the plan move by move and replays it inside the real engine. That is how it found that the plan was knocking a guard out half a frame earlier than the game does.

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